Stealing Time Is Comingon June 11, 2011 at 6:14 pm
As you can see in our last couple production diaries, shooting our second launch film Stealing Time was no easy feat. It’s actually one of the most complicated, ambitious movies we’ve ever tackled–just keeping track of continuity in a movie about time travel is a full time job (thanks to Sophie Green and Adele Watkin for being on top of that). Here’s some of our exhausted cast & crew looking remarkably happy after a non-stop 4-day shoot over Memorial Day weekend:
While the shoot was grueling and required some incredibly long hours, cutting the whole thing together afterwards was a BLAST. I have to say, this is probably the most “fun” movie I’ve ever had the pleasure of directing. I’m really excited for the premiere on July 1 to hear what you all think of it.
But before that premiere can happen, an INCREDIBLE amount of work still needs to be done to finish Stealing Time. There are 30+ full-on visual effects shots in this movie (quite a lot considering this is a short, uber-low-budget film), all of which are being tackled by Michael Tucker, who’s serving as Visual Effects Supervisor on this film. Then there’s the epic sound design required to bring a time machine to life (what does a time machine even sound like???), a job being tackled by the capable Daniel Clark, a co-worker and friend who’s signed on to help us out. The equally epic soundtrack is currently being composed by Bryan Ricker, who did some wonderful music for You Are Here. And finally, our trusty color correctionist, David Sims, is about to embark on the tedious but ultimately rewarding task of making every frame look as pretty as possible (thanks David!).
Meanwhile, while all this happening in the world of Stealing Time, Ryan McDuffie and Ben Waldorf have started working on a script for our first film inspired by user-generated constraints (the ones you voted for last month). Keep submitting constraints–we’ll have another round of voting on June 24th!
I’ll leave you with a shot from Stealing Time featuring our leading lady, Molly. Come back on July 1 to find out what exactly she’s staring at with that odd expression…